01crewBay Spotter
Before your action, inspect the top draw card. Keep it on top or put it at the bottom, then discard this optional spotter card.
“The good catch might already be within reach.”
Five examples from the club’s colourful table: fish to collect, support marks to combine and optional cards that refresh the shared market. Read the labels before mixing the variants.

5 sample cards
01crewBefore your action, inspect the top draw card. Keep it on top or put it at the bottom, then discard this optional spotter card.
“The good catch might already be within reach.”
02tackleThis is a support card carrying a feather mark. Collect shell and wave marks with it to make a wild; it is not a fish for a colour set.
“A bright little piece of a bigger plan.”
03catchCount this card as one blue fish. Three blue fish, or two blue fish and one wild, can be showcased for one badge.
“The club always notices a well-matched trio.”
04currentIn the optional event variant, replace the five market cards from the draw pile. Discard the old market together and resume the usual turn order.
“A brief shower rearranges the afternoon.”
05taskThe market action trades one hand card for one visible market card. Put your offered card into the vacated market slot.
“A useful card never stays lonely for long.”
The core 60-card deck contains fish and scatter support only. To try the optional characters and weather, add four spotter and four shower cards before shuffling. A spotter can be used once before your action; a shower resolves when drawn and is replaced by another draw. All members must agree to the expanded deck before the deal.
Keep the complete rules nearby